01Guggenheim Abu Dhabi / Onyx Cone
A six-beat concept sequence connecting architecture, atmosphere, light and aerial behaviour into one controlled ceremonial progression.
Read the case studyCreative direction / Worlds with feeling
Michelle Tasic
Beyond what is. Into what could be.
01 — The imagination / Michelle Tasic
Michelle Tasic · Senior Creative Director · Experiential · Cinematic Worldbuilding · Human-led AI
I turn ambitious briefs into cinematic, buildable worlds. Creative direction, story and human-led AI—from the first spark to experiences people step inside.
HQ Worldwide Shows · Electronic Arts · Marvel Studios · SuperSport
The imagination engine
A living study in story, space & transformation.
One idea. Infinite possible worlds.
An instinct. An image. A beautiful impossibility. Follow the idea before it has a name.
Explore Machine AngelsA real-time sculpture surrounded by selected AI-assisted concept artwork. Independent studies and unbuilt destination concepts; individual authorship and team credits are detailed in each study.
02 / Selected work — Current relevance and long-term craft
Three destination-scale concepts are followed by career proof across games, film, broadcast and measurable content systems.
01A six-beat concept sequence connecting architecture, atmosphere, light and aerial behaviour into one controlled ceremonial progression.
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02A connected destination journey from arrival and orientation through discovery, participation, ceremony and night transformation.
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03A team-developed, pitch-winning concept for introducing the Taif Escarpment through one physical, human and digital visitor journey. The project remains unbuilt.
Read the case studyCareer proof
Historically accurate roles and outcomes, with contextual or representative imagery labelled plainly.
The World Atlas / Independent concept studies
Six flagship studies show how a central idea becomes a sequence, a visual language and a production-aware world. Further explorations remain available in a quieter R&D Archive.
Cultural Campaign / Fashion Film / Youth & Music Visual Direction
A locally adaptable campaign anthology for night sport, movement, social space and analogue memory
Explore New FrequencyShowreel / Role context
The showreel opens on YouTube without autoplay. This role key clarifies the contribution behind the selected work.
Watch showreelBig vision. Production clarity.
I work where story, spatial thinking, moving image and emerging tools become one coherent direction.
Select a discipline. Watch the idea take shape.
Narrative / Creative direction
Story architecture gives an ambitious brief its emotional centre: a clear proposition, a point of view and an audience journey.
Explore selected workA study in the relationship between imagination and structure.
Let’s build a world05 / The person behind the worlds
I am a Senior Creative Director, AI Visual Director and Story Architect with more than 17 years across film, AAA games, broadcast, live experiences and emerging technology.
I shape the central idea, narrative, visual language and working system that lets specialist teams and stakeholders move forward together. I use AI as a directed development instrument - never as a substitute for authorship, cultural judgement or craft.
Recent HQ Worldwide Shows imagery is clearly labelled as AI-assisted concept development. Historical roles and representative images are identified without title inflation.
About my practiceSenior roles · Selected engagements · Global briefs
Open to appropriate senior employment, selected project engagements and international collaboration.
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