Michelle Tasic · Senior Creative Director · Experiential · Cinematic Worldbuilding · Human-led AI

I turn ambitious briefs into cinematic, buildable worlds.

Senior creative direction from first proposition and story architecture through visual development, stakeholder alignment and production-aware systems—across cultural destinations, live experiences, entertainment, games and emerging technology.

HQ Worldwide Shows · Electronic Arts · Marvel Studios · SuperSport

Gold particles emanating from a monumental black cone beside Guggenheim Abu Dhabi at night
Selected creditsHQ Worldwide ShowsElectronic ArtsMarvel StudiosSuperSport
HQ Worldwide Shows · Concept development · 2026The EmanationAI-assisted concept-development image · Art-directed by Michelle Tasic
17+years across entertainment and emerging technology
10+creatives led across multidisciplinary work
100+broadcast documentary episodes created and directed
KSA + UAErecent destination concept development
AAA + filmElectronic Arts and Marvel production credits

Current relevance and long-term craft

Three destination-scale concepts are followed by career proof across games, film, broadcast and measurable content systems.

All seven evidence-led cases

Independent concept studies

Original worlds, built as systems.

Four of six flagship studies show how a central idea becomes a sequence, a visual language and a production-aware world. Further explorations remain available in a quieter R&D Archive.

Explore the six flagships

Showreel / Role context

The work moves. The credits stay clear.

The showreel opens on YouTube without autoplay. This role key clarifies the contribution behind the selected work.

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HQ Worldwide Shows
Creative development / Experience architecture / AI visual direction
Electronic Arts
Cinematic & Storyboard Artist
Marvel Studios
Previsualisation Artist · Contract
Lions4Life / SuperSport
Creative Director & Producer

Leadership practice

Big vision. Production clarity.

I work where story, spatial thinking, moving image and emerging tools need to become one coherent direction.

01

Experiential creative direction

Audience journeys, story architecture and executive-ready experience worlds.

02

Human-led AI visual direction

Fast visual exploration with authorship, cultural judgement and continuity held by a director.

03

Cinematic previsualisation

Camera, action, interface and emotional rhythm resolved before production.

04

Creative systems

Formats, workflows and presentation structures that teams can use repeatedly.

Leadership

How I lead the work.

I am a Senior Creative Director, AI Visual Director and Story Architect with more than 17 years across film, AAA games, broadcast, live experiences and emerging technology.

I shape the central idea, narrative, visual language and working system that lets specialist teams and stakeholders move forward together. I use AI as a directed development instrument - never as a substitute for authorship, cultural judgement or craft.

Recent HQ Worldwide Shows imagery is clearly labelled as AI-assisted concept development. Historical roles and representative images are identified without title inflation.

About my practice

Senior roles · Selected engagements · Global briefs

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Open to appropriate senior employment, selected project engagements and international collaboration.

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